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英雄与冒险Heroes Quest1.5版本更新预告 公会BOSS挑战上线

2016-08-18 11:09:30 来源:NGA英雄与冒险 作者:赛瑞克斯 编辑:追风男神

  英雄与冒险Heroes Quest马上就要迎来1.5版本的更新了,而这次的版本更新官方已经发布了预告,因为公会BOSS的条件即将上线。

1.5更新原文

  看不懂的小伙伴可以直接拉到最后看翻译版本的。

  Glorious Adventurers,

  It has been a month since last time we presented you some of the preview of the upcoming version 1.5. We are now happy to announce its release later this week. (Though it may still take a few days waiting for the approval from iTunes App Store and Google Play, duh.)

  As you may already know, this new version comes with two exciting features the Guild Boss Challenge and the AI settings for auto battle. Other changes are also made in the game. We hope with this update, you can enjoy the game more. Below are the detailed patch notes:

  Features

  Guild Boss Challenge

  Players can now challenge bosses in Guild -> Demonic Prison. Below are the rules for Guild Boss Challenge:

  Each guild member can challenge the guild boss twice a day. For a single challenge, up to 2 teams can be dispatched at the same time.

  Guild Boss Challenge resets at 02:00 am, 1st day of each month, Pacific Time. Defeating bosses unlocks challenge reward.

  Total damage dealt of a player in one round is calculated towards the Damage Done Reward.

  When a new boss is unlocked, it recovers at the 2nd 2:00 am, Pacific Time.

  When a boss recovers or is killed, boss chests will be rewarded to guild members who attacked the boss through mail.

  For every additional day the current boss lives, all guild members receive 3% attack and defense bonus.

  Defeating a boss for the first time gives first-time-down reward. Each player can receive this reward only once.

  Managed AI Settings

  Players can now customize the order and condition of casting energy skills while using auto battle and defending. Up to 6 slots of skills can be set up for a team. Your heroes will cast the skill only when your team has enough energy points. Skills will loop through the queue. An empty queue enables the default AI.

  More Compact Mazes of Shadows

  Some overly wide Mazes of Shadows are now more compact.

  Balance Adjustments

  Heroes

  Sariel, Holy Light, has her power strengthened. She is now immune to silence with her last skill unlocked.

  Ambrose, Vampire Overlord, has his power strengthened. He is now immune to fear with his last skill unlocked.

  Nesha, Frost Master, has her power strengthened. Frozen effect can now be triggered by all her attacks with her last skill.

  Events

  First Time Purchase Reward

  First time purchase reward no longer has time limits.

  To update on the server side, a short maintenance will be performed. Please stay tuned for more information.

  Thank you very much!

  Heroes Quest Team

英雄与冒险1.5版本更新预告

  勇敢的冒险者们:

  上一次更新预告已经过去了一个月。而这一次,我们将为你们带来1.5版本的更新预告。我们可以非常高兴地告诉你们,我们的最新版本将最迟在这周底推出。(因为还在等苹果商店以及谷歌商店方面的通过,这需要等几天)

  你们可能已经知道,这次的新版本将会带来两个最激动人心的新功能,公会BOSS挑战和新的自动战斗技能释放AI。还有另外一些改变也将会出现在新版本中。以下是更为详细的更新内容:

新系统

  -公会BOSS挑战

  玩家们将可以在公会中的禁魔监狱中挑战公会BOSS。以下是公会BOSS挑战中的规则:

  1.每个公会成员每天总共可以进行2次挑战,每次挑战有最多2支队伍依次参战。

  2.每月1号凌晨2:00将开始新的一轮公会boss挑战。期间每击败一个boss,所有公会成员可以领取对应的boss击杀奖励。

  3.玩家在一整轮公会boss战中的总伤害会被记录,玩家可以根据总伤害值领取伤害积累奖励。

  4.每个新的公会boss开启后,将在第二个凌晨2:00重置该boss的生命值。

  5.每个boss被打掉固定生命值百分比时,会产生公会boss宝箱,宝箱会随机分配给攻打过对应boss的公会成员。公会boss宝箱在boss被击杀或重置boss生命值时通过邮件发放。

  6.当前正在攻打的boss每多存活一天,所有公会成员将会获得3%的攻防基本属性积累加成。

  7.每个boss首次被击杀时会有丰厚的首次击杀奖励,每个玩家只能领取一次。

  -自动战斗技能释放AI

  现在在各个系统的出战编组界面,你可以设置队伍在自动战斗时的技能释放顺序。当你的竞技场队伍或探索队被别人挑战时,自动战斗技能释放AI也会生效。

  -暗影迷城优化

  一些有点广阔的暗影迷城关卡变得更加紧凑了

英雄平衡调整

  -我们的天使获得了新的神圣力量,现在当天使解锁4星技能时她会额外获得永久的沉默免疫效果。

  -吸血鬼大君重拾了一部分他失去的力量,现在当吸血鬼大君解锁4星技能时他会额外获得永久的恐惧免疫效果

  -寒冰大师的4星技能的冰冻触发条件由普通攻击改为任何攻击。

  另外,服务器的稳定性也得到了一定的改善。

  请关注我们的微信(HeroesQuest)已获得更多最新资讯。

  英雄与冒险团队

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